|
| enum class | result : std::int32_t {
success = VGL_RESULT_SUCCESS
, incomplete = VGL_RESULT_INCOMPLETE
, not_ready = VGL_RESULT_NOT_READY
, invalid_argument = VGL_RESULT_INVALID_ARGUMENT
,
out_of_memory = VGL_RESULT_OUT_OF_MEMORY
, not_supported = VGL_RESULT_NOT_SUPPORTED
, invalid_operation = VGL_RESULT_INVALID_OPERATION
, not_found = VGL_RESULT_NOT_FOUND
,
io_error = VGL_RESULT_IO_ERROR
, corrupt_data = VGL_RESULT_CORRUPT_DATA
, version_mismatch = VGL_RESULT_VERSION_MISMATCH
, cancelled = VGL_RESULT_CANCELLED
,
backend_error = VGL_RESULT_BACKEND_ERROR
, internal_error = VGL_RESULT_INTERNAL_ERROR
} |
| |
| enum class | pack_state : std::int32_t { loading = VGL_PACK_STATE_LOADING
, ready = VGL_PACK_STATE_READY
, failed = VGL_PACK_STATE_FAILED
} |
| |
| enum class | height_reference : std::int32_t { ellipsoid = VGL_HEIGHT_REFERENCE_ELLIPSOID
, mean_sea_level = VGL_HEIGHT_REFERENCE_MEAN_SEA_LEVEL
} |
| |
| enum class | texture_format : std::int32_t {
rgba8 = VGL_TEXTURE_FORMAT_RGBA8
, rgba8_srgb = VGL_TEXTURE_FORMAT_RGBA8_SRGB
, bc1 = VGL_TEXTURE_FORMAT_BC1
, bc7 = VGL_TEXTURE_FORMAT_BC7
,
etc2_rgb8 = VGL_TEXTURE_FORMAT_ETC2_RGB8
, astc_4x4 = VGL_TEXTURE_FORMAT_ASTC_4X4
} |
| |
| enum class | log_level : std::int32_t {
default_level = VGL_LOG_LEVEL_DEFAULT
, error = VGL_LOG_LEVEL_ERROR
, warning = VGL_LOG_LEVEL_WARNING
, info = VGL_LOG_LEVEL_INFO
,
debug = VGL_LOG_LEVEL_DEBUG
} |
| |
| enum class | depth_convention : std::int32_t { logarithmic = VGL_DEPTH_CONVENTION_LOGARITHMIC
, reversed_z = VGL_DEPTH_CONVENTION_REVERSED_Z
, conventional = VGL_DEPTH_CONVENTION_CONVENTIONAL
} |
| |