#include <vgl/foundation.hpp>
◆ allocator() [1/3]
| vgl::allocator::allocator |
( |
| ) |
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default |
◆ allocator() [2/3]
◆ allocator() [3/3]
◆ ~allocator()
| virtual vgl::allocator::~allocator |
( |
| ) |
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virtualdefault |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ allocate()
| virtual void * vgl::allocator::allocate |
( |
std::size_t |
size, |
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std::size_t |
alignment |
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) |
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pure virtualnoexcept |
◆ deallocate()
| virtual void vgl::allocator::deallocate |
( |
void * |
memory, |
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std::size_t |
size, |
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std::size_t |
alignment |
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) |
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pure virtualnoexcept |
◆ c_interface()
The documentation for this class was generated from the following file: