#include <vgl/context.hpp>
◆ pack() [1/4]
◆ pack() [2/4]
◆ pack() [3/4]
◆ pack() [4/4]
| vgl::pack::pack |
( |
pack && |
other | ) |
|
|
inlinenoexcept |
◆ ~pack()
◆ operator=() [1/2]
◆ operator=() [2/2]
| pack & vgl::pack::operator= |
( |
pack && |
other | ) |
|
|
inlinenoexcept |
◆ create() [1/2]
◆ create() [2/2]
◆ get()
◆ operator bool()
| vgl::pack::operator bool |
( |
| ) |
const |
|
inlineexplicitnoexcept |
◆ release()
◆ reset()
◆ priority_set()
| result vgl::pack::priority_set |
( |
std::int32_t |
priority | ) |
|
|
inlinenoexcept |
◆ priority_get()
| expected< std::int32_t > vgl::pack::priority_get |
( |
| ) |
const |
|
inlinenoexcept |
◆ opacity_set()
◆ opacity_get()
◆ state_get()
The documentation for this class was generated from the following file: