#include <vgl/ogre.hpp>
◆ globe() [1/2]
◆ globe() [2/2]
| vgl::ogre::globe::globe |
( |
globe && |
| ) |
|
|
delete |
◆ create() [1/2]
◆ create() [2/2]
◆ destroy()
◆ settings_set()
◆ stars_set()
◆ clouds_set()
| vgl::result vgl::ogre::globe::clouds_set |
( |
const std::uint8_t * |
coverage, |
|
|
std::uint32_t |
width, |
|
|
std::uint32_t |
height |
|
) |
| |
|
noexcept |
◆ device_reset()
| void vgl::ogre::globe::device_reset |
( |
| ) |
|
|
noexcept |
◆ getMovableType()
| const Ogre::String & vgl::ogre::globe::getMovableType |
( |
| ) |
const |
|
override |
◆ getBoundingBox()
| const Ogre::AxisAlignedBox & vgl::ogre::globe::getBoundingBox |
( |
| ) |
const |
|
override |
◆ getBoundingRadius()
| Ogre::Real vgl::ogre::globe::getBoundingRadius |
( |
| ) |
const |
|
override |
◆ _updateRenderQueue()
| void vgl::ogre::globe::_updateRenderQueue |
( |
Ogre::RenderQueue * |
queue | ) |
|
|
override |
◆ visitRenderables()
| void vgl::ogre::globe::visitRenderables |
( |
Ogre::Renderable::Visitor * |
visitor, |
|
|
bool |
debug_renderables |
|
) |
| |
|
override |
◆ operator=() [1/2]
◆ operator=() [2/2]
The documentation for this class was generated from the following file: