vgl 1.0.0
Virtual Globe Library: API reference
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vgl_update_info Struct Reference

#include <vgl/context.h>

Public Attributes

uint32_t struct_size
 
uint32_t reserved
 
double time_budget
 

Detailed Description

Parameters of an update. Zero-initialize, set struct_size, then fill in.

Member Data Documentation

◆ struct_size

uint32_t vgl_update_info::struct_size

◆ reserved

uint32_t vgl_update_info::reserved

◆ time_budget

double vgl_update_info::time_budget

Time the update may spend decoding, in seconds. 0 selects 2 ms. Completions are always processed in full, and at least one decode runs if any is waiting.


The documentation for this struct was generated from the following file: