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vgl 1.0.0
Virtual Globe Library: API reference
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#include <vgl/context.h>
Public Attributes | |
| uint32_t | struct_size |
| uint32_t | reserved |
| double | time_budget |
Parameters of an update. Zero-initialize, set struct_size, then fill in.
| uint32_t vgl_update_info::struct_size |
| uint32_t vgl_update_info::reserved |
| double vgl_update_info::time_budget |
Time the update may spend decoding, in seconds. 0 selects 2 ms. Completions are always processed in full, and at least one decode runs if any is waiting.