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vgl 1.0.0
Virtual Globe Library: API reference
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#include <vgl/defaults.h>
Public Attributes | |
| uint32_t | struct_size |
| uint32_t | thread_count |
| const vgl_allocator_interface * | allocator |
| uint32_t vgl_thread_pool_create_info::struct_size |
| uint32_t vgl_thread_pool_create_info::thread_count |
Number of threads. 0 means one less than the hardware threads, and at least one.
| const vgl_allocator_interface* vgl_thread_pool_create_info::allocator |
Optional. Allocator for the pool and its queue; must be thread-safe.